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Post by Sir Not Appearing on Forum on Apr 15, 2009 16:11:27 GMT -5
This will be a general listing of possibly every three dimensional character ever used in a Gaia Saga game (at least the best to memory anyway). I will post all characters I have ever created, and I would like you guys to try and do the same. Think of it as a little game to see who has had the most. I'll start with as many ones that begin with the letter "A", and thankfully for me, there are not a whole lot. .................................... Lock Amistead - A Levasian thief who decides to rebel against the CREED movement after they shame his noble family and execute his Elven wife. Ends up meeting with a large group of Dalrosian heroes and thwarts the plans of CREED by turning their own diabolical weapons against them. After these events end, Amistead marries his friend Tow-Tow Miga and they seem to vanish. (From alternate CREED based game campaign) Angelina - A strange girl with platinum blonde hair and mystical eyes who suddenyl appears on the island of Kurokumo and can not seem to remember who or what she is. It turns out that she is an angel sent by Avodent to warn of an oncoming doom, but during transfer to the Mortal Realm she lost her memories. Had the automatic ability to calm the anger of others around her. (From the Serenity Chronicle campaign) Agent Henrix - An old man who loves to smoke cigars and murder people in torturous fashion. Is in command of a group of underground soldiers who are remnants of the old CREED movement. Henrix apparently has a past history with Hexen, the original super form of Dinah, and he fears her immensely. (From the Law Breaker novel) Armageddon - A young child with sociopathic issues and a lot of money. Was the main super villain of the short game he was in, in which he controlled a small country and had a lot of robot henchmen. His power was to alter reality slightly, so basically he could change a single event or situation into something catastrophic. He was seemingly killed by Martyr, who tossed him into a gateway into another dimension that Armageddon opened during an encounter. (From one of the first Heroism campaigns, which used the Gaia Saga system) Arlenia the Dawnblade - Born and raised in pre-Grash conflict Gaia during the last few hundred years of the Elven Empire, Arlenia was a powerful fighter and strategic fighter and also a rather sensitive woman. She was at one time a captain among the old Psionic Circle and helped defend the city of El from the mutated Grash beasts that laid siege to it. After the Empire collapsed she found that things had become rather confusing and all of her past loyalties were now lost. She became a merceanry and assassin at that time, praying off the weak since in her mind they were the cause of the Empire falling apart. She eventually turned back to the side of good and ended up marrying her old comrade Seffrouth; although their union was not a very happy one. After many trials and adventures, Arlenia tragically met her demise and was not brought back to life. (From the Grash Conflict and Black Hand campaigns) Asachi - A charismatic leader and powerful fighter who was born and rasied in the anti-magic continent of Levasia. Asachi is actually the half mortal son of Marr, the evil Celestial God, and therefore had many evil tendencies subconsciously running through his mind at all times. Placed on Gaia as a means for Marr to enter the Mortal Realm when the time was right, Asachi was also destined to send Marr souls, which he succeeded in doing when he took over as head general of the CREED army. Even though he outwardly spoke against magic use, Asachi was an avid magic user himself and used it in combat. He also was an obsessed collector of ancient relics and artifacts, which he would arm himself with. As long as he could keep a cool head, Asachi was a cold and calculating adversary who could not be defeated, but if placed in a state of confusion or rage then his battle prowess would go down and he would become messy and unorganized. This was eventually used against him when his mother was slain and Asachi went over the deep end. He was defeated by a handful of heroes and was at that time ascended into Demi-Godhood by his father. (From the Savior/Destroyer and Black Hand campaigns)
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Post by Sir Not Appearing on Forum on Apr 15, 2009 16:21:46 GMT -5
Balast and Balant - Twin drakulian brothers of the firebrand clan who could transform into furnace drakes instead of normal fire dragons. Were the servants of Adin, the prince of the clan. Balast and Balant traveled with Adin on his adventures and eventually became monks to Draconis later on in their lives. (From the War of Ten Nations campaign)
Bobby - Bobby was a large Senronian man who ran a tavern in El, before it was destroyed and abandoned years later. He used to be a treasure hunter and slayer of rare monsters in his youth, and often talked about those days to people who asked. (From the Age of Heroes campaign)
Bobbi - The young elven apprentice of Heltrep, the Demi-God of smithing. Bobbi was given pseudo-God abilities by his master and spent all of his time trying to become a God of smithing, but could never reach the same heights as his master. When asked to make items as a reward for passing the trials of his dungeon, Heltrep allowed Bobbi to make some of the items that would be given. This turned out to be interesting as Bobbi can only seem to forge petty items, and although still unique artifacts, none of them seemed to be very useful. (From the Savior/Destroyer campaign)
Blink - A strange fairy creature that came to the Mortal Realm from the Ether Realm in search of dangerous mischief. Very persuasive almost to the point of it being magical, Blink often tried to talk others into hanging themselves. He was used as a rare encounter in swamp areas in Stigen, and players needed to defeat him with wits to survive since Blink seemed to be slightly invincible to all forms of attack. (From the Elven-Drakulian War campaign)
Belledieu - A Demi-God of Warfare and chaos who seemed to serve no particular Celestial, but whose allegiance was tossed around between all of them. Enjoyed single combat with worthy adversaries and liked using his bare hands over weapons when fighting. Felix challenged him once to a duel, where the leader of the Black Hand managed to do something that no mortal had been able to do before; he made Belledieu's nose bleed. (From the Black Hand campaign)
Brittany the Golden Eye - A very attractive sky pirate and smuggler who had a natural talent for forging metal and inventing devices. Brittany was hired by Felix and the Black Hand in order to make them armaments and other technological gadgets, but eventually decided to just help them for free since they eventually all grew to be her closest friends. Brittany had a single eye and wore an eyepatch over the other, which in reality was just hiding what was under the patch; a mechanical scanning system that helped her fight against foes when needed. (From the Black Hand and Serenity Chronicle campaigns)
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Post by Sir Not Appearing on Forum on Apr 21, 2009 12:00:11 GMT -5
Chris - Trained since the age of five to be in the Neo-CREED Army, Chris always had negative views on magic and of course magic users. He was sent to Fengren alongside a squadron of other soldiers in order to locate lost artifacts there, but was attacked by large groups of Lupine tribesmen. Felix and the other members of the Black Hand ended up teaming up with the remains of his squad and helped Chris survive the attacks. Seeing as they were not even close to being as bad as his superiors had made them out to be, a thankful Chris ended up joining the Black Hand and turning his backs on Neo-CREED once and for all. Chris did not have any magical abilities or powers, but was an excellent marksman, engineer and pilot of Magi-Harnesses, which he always used in combat. Ended up marrying Pohmariah and having several spunky kids. Runs a tavern on Kurokumo in the Serenity Chronicle. (From the Black Hand and Serenity Chronicle campaigns)
Cornelius Cogg - An ancient man from the beginning days of the Elven Empire who was born without any traces of magic and eventually developed machinery to make up for that absense. Cogg eventually grew to fear magic and wanted to destroy all traces of it to form a better balance in the world, when in actuality he was just using that as a way to get others to try and destroy magic for him so that he could have it all for himself using a powerful machine vessel. Created the CREED movement in Levasia and led the first invasion by that organization against Dalros. Levasia was eventually defeated by Dalros and the original CREED army was destroyed. Cogg was killed in the middle of a battle with the ascended Asachi, and his Time Tower effectively lost forever. It would be found out later that remnants of the CREED movement survived and began to work out their revenge for Cogg's defeat in their own ways. These people were fewer in number than the original CREED army, but more fanatical and dangerous since they mainly used strong magical villains to do their handiwork and no longer really had the original cause to destroy all magic, just kill those responsible for CREEDs downfall. (From the Savior/Destroyer and Black Hand campaigns)
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Post by Brandon "Big B" Rice on Jul 31, 2009 9:39:33 GMT -5
Kongol-A Galantian kid who did not have any memory on how he had gotten there, showed up at a special school where they assign you missions to do in the world. His berserker like style of fighting made him dangerous on the battlefield. (From the Greenfield campaign. This was technically the first time I ever played.)
Keiji Mikoto-A Paltrinithian, his unique style of being proficient in any weapon he used made him unique. His father was Kratos Nargev Mikoto, well known throughout all of Dalros as a great mercenary fighter, always treated Keiji badly. One day is father did not return, and everyone mourned his death except for him. His brother Jingato followed in the footsteps and was thought to be dead. Angry at how this happened, he joined the mercenaries and would often do jobs for the king of the capital city of Paltrinith. He would find love in Kiya, a rare mixed breed of Neko and a human. She made him to like magic. They were to get married and Keiji was going to give up this life of a mercenary until an evil force had taken her. He went berserk, not caring if he lived or died to save her. Though he won the battle, her life was wrongfully taken. He had met Silvanus and confided things in him that he would not tell anyone else. They had become good friends because of how close of a friend Silvanus was with his brother Jingato, who had supposedly also died. He continued his life as a mercenary with Silvanus, trying to keep his mind busy. Whenever they would not be on a mission, he would often visit her grave once or twice a week. He has sworn to try and figure out a way to bring her back. His achievements have been catching a meteor and throwing it back at the enemy that cast it upon him, casting a tornado and throwing a bowling ball into it and making it fire like a cannonball into a dragon, becoming immortal, finding out that Jingato was still alive and reunited them with their mother, and Taicho Isachi. He is a master in his strength and dexterity, making his mastering of pole arms more impressive. (From the Saviors/Ascension/Future Saviors campaigns)
Liger James Porter- A human by birth, and something more. He had never known his father, who left before he was even born. Liger knew there was something different about him. At a young age of 18 he had fell very ill and eventually had died. When he awoke he found himself in a destroyed casket that was buried in the ground. He had learned that he was a vampire, yet different. He could walk in the sunlight and not get hurt. He called himself a monster after accidentally killing a human and had such remorse. He had tried to kill himself on many occasions. He had tried the sun approach and that's how he learned about being able to walk in daylight. He had tried to starve himself and that's how he had killed a human by accident. He had decided to try live out in the forest and would only kill animals that had lived in the forest. All the while he had gotten this strange diary when he had became a vampire with a strange logo of a skull written in something red with and inscription on the inside that had said "Welcome to the Family." He has since learned to control himself and has tried to find as much information as he can about vampires and to hopefully get his memory back. (From the Adventurers campaign)
Lucien Turino- A neko fire elemental. As a very young child, his small village was attacked and destroyed by bandits. He was the only one left and was running as fast as he could as they would chase him. He was saved by a woman and a priest. There names were Mara and Seraphum, who were told about an orphanage in that same village who were unable to stay open and needed help. He was the only survivor. They took Lucien back to their orphanage. Throughout his time their he grew close to Mara, Seraphum and another man who seemed to help out named Keiji Mikoto. He considered Mara and Seraphum his parents though he was not adopted. After all, his parents had died before he truly ever got to know them. Throughout his life in the orphanage, he would often lose his temper from the other kids picking on him and would burn things, unable to control his elemental side. Mara, Seraphum, and Keiji taught him things that no one else would. Then one day they all disappeared. He then left at a young age searching for them. They had been missing for nine years and did not give up hope. He eventually met up with Silvanus Shears son Vakerus, and went with them just out of the hope that maybe he was searching for them as well. (From the Nine Years Later campaign)
Vegran-Kratos Nargev Mikoto had died but was given a special mission from Avodent to help the world. Though Avodent didn't specify when and where, he did say that he would know when the time was right. Avodent told him to do what it takes to stay undercover, and to even praise another god if he had to. He was sent back as a Levasian Cog-Man, who destroyed his creators upon completion. He called himself Vegran and traveled with a special group of villains, doing various things that their greediness desired. He has waited ever since for the right moment to save Gaia and hopefully his son. His weapons included a special hand that fired like a cannon that was attached to a chain as well as some special enchantments on parts of his body. (From the Destroyer/Villains campaign)
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Post by sephroth on Sept 28, 2009 12:40:12 GMT -5
((Hey Felix could have never beaten Belledieu with out Sephroth...No wonder he developed a superiority complex))
eh post more later..got to go
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Post by Sir Not Appearing on Forum on Sept 28, 2009 13:07:12 GMT -5
*Shakes fist at Mike
Post more YES, come over soon YES.
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Post by Sir Not Appearing on Forum on Apr 21, 2012 11:14:02 GMT -5
(I'm reviving this thread because why not right? ) Scout: A dwarf hunter who came from a small tribe within the Aegrian desert near Dreg. Scout was first seen during the Legend of Aegria campaign in the very beginning, when he was chain-ganged with the other starting characters. After his escape from slavery Scout remained with the heroes and became slightly useful to the group throughout the remainder of the game. Out of the other NPC's Scout was the only original one from the beginning of the game to survive until the very end. (The Legend of Aegria) Polic and Polis: Twin elves from Dreg, their father was a very wealthy nobleman who sold them into slavery for profit. They escaped alongside the heroes at the beginning of the Legend of Aegria and soon after decided to stay with some villagers who went to live in a liberated mountain city. They were not seen for the remainder of the campaign and their fate is unknown. (The Legend of Aegria) Orthos: A powerful wizard and alchemist who lives in an oasis paradise in a tower of glass that he formed himself. Orthos lives with his only truly successful experiment; a speaking and highly intelligent gorilla that acts as his assistant. Orthos and a band of adventurers in the past tried to defeat the Sorcerer Kings of Aegria but failed. He is cunning but a complete coward. (The Legend of Aegria)
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Post by Sir Not Appearing on Forum on Aug 28, 2012 16:58:11 GMT -5
Malek- A Drakulian man who was literally raised in the fighting arena's of Drej, a city-state in the desert continent of Aegria. He was a short tempered individual who did not take any crap from anyone without ultimately ripping them to pieces. His trust in others was minimal and from interactions with others it seemed he could only truly have any form of conversation with members of his own race. He was eventually slain during a magical attack by the evil ruler of Drej and was raised as an intelligent zombie. His fate is unknown but he was last being tricked into walking through a Wormhole gate into a toxic ocean alongside his army of like-minded zombie subordinates. Well known to use minor objects as powerful weapons, such as the vertebrae and skull of a recently slain opponent. (The Legend of Aegria)
The Vermin Lord- A powerful Kib magic user and an avid worshipper of Marr. The Vermin Lord was in charge of a cult Marrish Kib, who would on purpose infect themselves with viruses and diseases to get closer to their patron deity. He was very large for a Kib which means that he was possibly a half-bred creature that has genetic ties to a larger race such as a Human or even Drakulian. Although extremely old The Vermin Lord made up for his physical disabilities with his skills in magic and divinity. (The Legend of Aegria)
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